The goal of this project is to create a basic platform agnostic game engine for XNA, Silverlight, WPF, Winforms etc, and that can be extended easily in future with new features. I'm going to be applying the solutions I used in other games and research projects I've done, to put all this together.
This is currently just my source control repository, as the game is very much a work in progress.
The overview of the project can be found here: http://www.tristan-rhodes.co.uk/page/Game-Overview.aspx
And my development blog here: http://tristan-rhodes.co.uk
The application requires dependencies:
- Sparx Enterprise Architect - Needed to open the .eap file and look at the diagrams.